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	<title>Comments on: Flash Vorbis player</title>
	<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/</link>
	<description>360 degree peripheral vision.</description>
	<pubDate>Fri, 12 Mar 2010 04:45:16 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.7</generator>

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		<title>by: iHandler &#8211; AIR iTunes Exporter &#124; n8o</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-37139</link>
		<pubDate>Tue, 08 Dec 2009 15:23:40 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-37139</guid>
					<description>[...] This is a cool little tool written in AIR by Ondrej Rafaj. What iHandler does, is allows you to export your selected files from your iTunes library. I could really see a project like this doing some cool new stuff in the future with the new AIR 2.0 api's. Maybe let you play your music through the web using an HTTP AIR Server or export them to different formats using the AS3 OGG Vorbis library. Just a thought. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] This is a cool little tool written in AIR by Ondrej Rafaj. What iHandler does, is allows you to export your selected files from your iTunes library. I could really see a project like this doing some cool new stuff in the future with the new AIR 2.0 api&#8217;s. Maybe let you play your music through the web using an HTTP AIR Server or export them to different formats using the AS3 OGG Vorbis library. Just a thought. [&#8230;]
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		<title>by: Weekly Digest for November 13th — Hello. My name is Václav Vančura.</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-36715</link>
		<pubDate>Fri, 13 Nov 2009 17:32:43 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-36715</guid>
					<description>[...] Barelyfocused » Flash Vorbis player [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Barelyfocused » Flash Vorbis player [&#8230;]
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		<title>by: stef</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-36625</link>
		<pubDate>Fri, 06 Nov 2009 20:20:04 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-36625</guid>
					<description>Sorry but I don't really get it. Isn't that possible to have a swc for that? Or at least a simpler way to use it? Also, isn't that possible to have a simple zip file to download the source code? Sorry I'm not an hardcore developer, so I don't really like spending lots of time just to download a folder or use a lib...</description>
		<content:encoded><![CDATA[<p>Sorry but I don&#8217;t really get it. Isn&#8217;t that possible to have a swc for that? Or at least a simpler way to use it? Also, isn&#8217;t that possible to have a simple zip file to download the source code? Sorry I&#8217;m not an hardcore developer, so I don&#8217;t really like spending lots of time just to download a folder or use a lib&#8230;
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		<title>by: anon-e-moose</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-36109</link>
		<pubDate>Tue, 13 Oct 2009 16:31:24 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-36109</guid>
					<description>Oh, it seems this post still lives. I will push a major update for anOggPlayer in a few days. In this update: progress bar, pause/continue function, and i'm trying to add random seeking ability. Also in this release a basic UI example in 100% javascript. This is, i think, the best way to integrate a player, without having to embed a visible flash window that might not match the visual style of the page.</description>
		<content:encoded><![CDATA[<p>Oh, it seems this post still lives. I will push a major update for anOggPlayer in a few days. In this update: progress bar, pause/continue function, and i&#8217;m trying to add random seeking ability. Also in this release a basic UI example in 100% javascript. This is, i think, the best way to integrate a player, without having to embed a visible flash window that might not match the visual style of the page.
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		<title>by: freestylo</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-35723</link>
		<pubDate>Thu, 24 Sep 2009 19:57:56 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-35723</guid>
					<description>Hi, I found lots of good information in your blog. thank you</description>
		<content:encoded><![CDATA[<p>Hi, I found lots of good information in your blog. thank you
</p>
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		<title>by: BlackOut</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-35217</link>
		<pubDate>Sat, 05 Sep 2009 15:52:08 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-35217</guid>
					<description>thx for this articles ;)</description>
		<content:encoded><![CDATA[<p>thx for this articles <img src='http://barelyfocused.net/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
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		<title>by: Sumit</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34972</link>
		<pubDate>Sun, 23 Aug 2009 16:29:46 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34972</guid>
					<description>Could you help me in ogg decoder-
Basically I just want to initialize the decoder and wait for the packets for sometime.
Current implementation limits the demuxer data size to 8192 and cant be small as 4096. Could you help in this regard? or Atleast guide me the path?</description>
		<content:encoded><![CDATA[<p>Could you help me in ogg decoder-<br />
Basically I just want to initialize the decoder and wait for the packets for sometime.<br />
Current implementation limits the demuxer data size to 8192 and cant be small as 4096. Could you help in this regard? or Atleast guide me the path?
</p>
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		<title>by: OpenLaszlo, HTML 5 and CSS3 &#8211; driving adoption of open standards in RIAs</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34923</link>
		<pubDate>Fri, 21 Aug 2009 15:12:55 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34923</guid>
					<description>[...] The battle for open standards based web video continues. While it seemed that there could be a general agreement on codecs earlier this year, a few weeks ago it showed that it will be as difficult as expected to win support for one codec by makers of Firefox, Safari and Opera &#8211; not to talk about Microsoft and IE here. Technically it&#8217;s easy to include open standards based video into  OpenLaszlo DHTML applications, and the haXe team has proven that you can support codecs like Ogg and Vorbis in Flash as well. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] The battle for open standards based web video continues. While it seemed that there could be a general agreement on codecs earlier this year, a few weeks ago it showed that it will be as difficult as expected to win support for one codec by makers of Firefox, Safari and Opera &#8211; not to talk about Microsoft and IE here. Technically it&#8217;s easy to include open standards based video into  OpenLaszlo DHTML applications, and the haXe team has proven that you can support codecs like Ogg and Vorbis in Flash as well. [&#8230;]
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		<title>by: cjcshadow</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34882</link>
		<pubDate>Thu, 20 Aug 2009 00:59:51 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34882</guid>
					<description>&lt;a href="http://www.blogperson.net/" rel="nofollow"&gt;Spider-Man&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.blogperson.net/" rel="nofollow">Spider-Man</a>
</p>
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		<title>by: unFocus Projects &#187; unFocus.Games &#8211; Tetris clone</title>
		<link>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34040</link>
		<pubDate>Thu, 09 Jul 2009 23:13:38 +0000</pubDate>
		<guid>http://barelyfocused.net/blog/2008/10/03/flash-vorbis-player/#comment-34040</guid>
					<description>[...] I made a promise on someone else&#8217;s blog to post the code for the Tetris clone I made a while back, probably in fatigue induced delirium, a little bit ago, so here it is in a new Google Code project called unFocus.Games. The post on bit-101 post was about game architecture. While developing the code for the clone, I did play with concepts around architecture quite a bit. I also played with learning about Flash 10 features &#8211; adding PixelBender filters, and even having an Ogg Vorbis based soundtrack for a while (tried both the HaXe decoder, and the Alchemy decoder). I took them both out for now though, as well as some of the more unorthodox uses of Actionscript 3.0 I had in there &#8211; I was experimenting, and besides, Flash CS4&#8217;s compiler is a bit more finicky than Flash CS3&#8217;s was. One of these days I&#8217;ll get around to blogging about some of that stuff. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] I made a promise on someone else&#8217;s blog to post the code for the Tetris clone I made a while back, probably in fatigue induced delirium, a little bit ago, so here it is in a new Google Code project called unFocus.Games. The post on bit-101 post was about game architecture. While developing the code for the clone, I did play with concepts around architecture quite a bit. I also played with learning about Flash 10 features &#8211; adding PixelBender filters, and even having an Ogg Vorbis based soundtrack for a while (tried both the HaXe decoder, and the Alchemy decoder). I took them both out for now though, as well as some of the more unorthodox uses of Actionscript 3.0 I had in there &#8211; I was experimenting, and besides, Flash CS4&#8217;s compiler is a bit more finicky than Flash CS3&#8217;s was. One of these days I&#8217;ll get around to blogging about some of that stuff. [&#8230;]
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